Monday, November 10, 2008

Zeppelins

Base costs
100 meter Cruiser $300,000 Armored, fast, Gunned, carries 10 vehicles worth of space
150 Meter Cargo $240,000 Carries 25 Vehicles sizes worth of space
200 Meter Cruiser $400,000 Armored, fast, Gunned, Carries 20 Vehicles worth of space
200 Meter Cargo $320,000 Carries 40 Vehicles sizes worth of space
250 Meter Cargo $400,000 Carries 50 Vehicles sizes worth of space
300 Meter Cruiser $600,000 Armored, Gunned, carries 30 Vehicles worth of space
300 Meter Cargo $480,000 Carries 65 Vehicles sizes worth of space
350 Meter Cargo $560,000 Carries 85 Vehicle sizes worth of space
400 Meter Cruiser $800,000 Armored, gunned, Carries 40 Vehicles worth of space
400 Meter Cargo $640,000 Carries 100 Vehicles sizes worth of space

base cost mods ( base cost x 1 + mods added together)
Luxury ( 2 ) -Fly in utter style
Bare bones ( - .2 ) -"Is this cat walk made of 2x4's?"
Air pad and hangers ( .2 ) -Cargo space may be set aside for aircraft bays
Double hulled ( .4 ) -increase cargo capacity by 40%
Slow ( - .2 ) -50% standard speed
Fast ( .2 ) -150% standard speed
Armored ( .2 ) -Ship exterior hull is armored to protect vital areas
Gunned (.4) -Ship incorporates multiple gun turrets and heavy armorments

Used Quality (% is applied to Base x mod)
  • barely flying 20%
  • beaten 40%
  • up kept 60%
  • well maintained +80%
  • Excellent condition +90%
Upkeep is meters in length x2 per month in basic upkeep
Crew skill affects "upkeep"
rookies x .5
qualified x 1
veteran x 2
elite x 4

Rather than throw all these #'s at you next time. This is basically the cost/base ideas for costs I had. Take a look, ask questions, think in your mind what you want, crunch some #'s and post up. I'll use what your looking for/thinking of as a guide line. For what the agent finds or at least looks for. Cole would have gotten a shoe thrown at him just asking for a "Zeppelin". Cole would in fact know a bit more, and have a bit more specifications than... "A Zeppelin"

Oh for FYI sake:
Your walkers are Size 7 (21 total)
Each Pz4g is size 12 (45 total)
The centurion is size 13 (58 total)
The tortoise is size 14 (72 total)
Yuri's "Olga" is size 8 (80 total) *and would need the Air pad upgrade
Rose's "Betty" is size 12 (92 total) *and would need the Air pad upgrade

So to carry all the load you'd need the 400 meter boat. That's a bit much. kinda due to lugging 2 of the largest tanks in the world around with you and a massive hauler chopper (that does not help). You could stash a few of the tanks at the base, and only take what you think you'd need. If you did it would only be about 65 and could fit in 250 double hull or just barely in a reg. 300.

Example
A used well kept 250 meter double hulled with air pad and hangers (cargo space set at 50/20)
is about $384,000

A used barely flying 300 meter air pad and hangers equiped (cargo set at 45/20)
is about $134,000

A new 400 meter luxury fast double hulled Air pad equiped super cargo liner
is about $2,432,000

A used and beaten 100 meter cruiser with Air pad and hanger
is about $144,000

NOTE:
  • All numbers are affected by Roll playing and situations.
  • These are just approx bench marks
  • "Size" is not really just how big it is, its a rating of how much space it takes up, how heavy it is, how cumbersome it is.
  • Cargo space/vehicle space by proxy also includes the space for repairing and maintaining the units. Not doing so and "cramming" them in with no concessions to prep or access. you can count the stored vehicles sizes as 2/3 (round up) rather than full. However no repairs, prep, or maintenance may be reformed on them.
  • A "Lab" requires its rating x2 in space to be effective. A lvl 2 elec, lvl 2 mech, lvl 2 tink would take up 12 (4+4+4) size worth of space. (something else to consider)
  • Don't forget... Black has $150,000 too, if you partner with him.

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